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Posted by jorn tom
1 hour ago
Filed in Arts & Culture
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If you need information on how to obtain Diablo 4 Items, U4GM offers affordable Diablo 4 materials for sale, along with corresponding Diablo 4 guides!
If Blizzard decides to implement loot filters—and they should—they have an opportunity to create one of the best systems in the genre. Diablo 4 Items’s UI is cleaner and more modern than most ARPGs, so a filter interface could be elegant, powerful, and beginner-friendly.
Here’s what an ideal system might include:
1. Affix-based filtering
Players choose which stats matter to them, such as:
Vulnerable Damage
Critical Strike Chance
Core Skill Damage
Damage to Close/Far
Defensive Affixes
Resource Management affixes
Items missing these could be hidden or deprioritized.
2. Tier and item-type suppression
Players could automatically hide:
Sacred items in WT4
Low power-score ancestrals
Non-class-relevant weapons
This instantly removes 70% of junk.
3. Potential-score highlighting
Blizzard could implement a “potential bar” estimating how good a roll is for your class. Items meeting a threshold glow or play a sound.
4. Crafting synergy indicators
Highlight items that:
Have great tempering compatibility
Are strong candidates for masterworking
Fit your imprint collection
This would make endgame crafting dramatically more satisfying.
5. Simplicity mode for casual players
A basic preset filter could hide only absolute junk, ensuring new players aren’t overwhelmed.
6. Advanced mode for experts
Full customization, rivaling PoE or Last Epoch.
A system like this wouldn’t just be a QoL upgrade—it would redefine D4 Items’s endgame. By giving players the power to hunt more intelligently, filters would make loot feel meaningful again. The game would be faster, cleaner, more exciting, and more addictive. And most importantly, players would spend less time sorting garbage and more time doing what Diablo does best: obliterating demons.